#ifndef AUDIO_H
#define AUDIO_H
//
#include <QtGui>
#include <QDialog>
#include <QString>
#include "ui_audio.h"
//#include "window.h"
#include "utils.h"

//
class Audio : public QDialog, public Ui::Audio
{
Q_OBJECT
public:	
	Audio( QWidget * parent = 0, Qt::WFlags f = 0 );
		
private slots:	
	void save();
	void load();
		
private:
	void init();
	QString path;
	
};

#endif




